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- Path: informatik.tu-muenchen.de!fischerj
- From: fischerj@informatik.tu-muenchen.de (Juergen "Rally" Fischer)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: doubling pixels horizontally
- Date: 29 Feb 1996 15:11:37 GMT
- Organization: Technische Universitaet Muenchen, Germany
- Distribution: world
- Message-ID: <4h4fn9$m1s@sunsystem5.informatik.tu-muenchen.de>
- References: <4f4ibc$gl9@news.cs.tu-berlin.de> <591.6610T1165T2102@login.eunet.no><1045.6611T753T2256@vip.cybercity.dk><4faoe1$47@sunsystem5.informatik.tu-muenchen.de><2991.6612T1034T625@vip.cybercity.dk> <2182.6619T1129T1416@login.eunet.no> <4gbi2c$104@sunsystem5.informatik.tu-muenchen.de> <2729.6625T787T2734@login.eunet.no>
- NNTP-Posting-Host: hphalle2i.informatik.tu-muenchen.de
- Originator: fischerj@hphalle2i.informatik.tu-muenchen.de
-
-
- |> >We need more definite vocabulary.
- |> I would by a cooler card if I where you. :)
- I will, but that's not the topic.
-
- |>
- |> >: Now 2x2 is as fast as it can get, so you certantly dont want to do more
- |> >: passes with the CPU do you? I guess your thinking of 1x1/1x2/2x1.
- |>
- |> >not really! how much passes you do depends on the effect and on the
- |> >cpu, not on the resolution. Ok, if you do little pixels, you get 50Hz
- |> >with any method, that's why less ideal methods are also optimal on 2x2
- |> >just because monitor is too slow ;)
- |>
-
- |> >Adjust according to cpu+effect, not resolution. will always work.
- |> When I say c2p, I mean the whole thing. (LC2P:)
- The whole descent clone or what ?
-
- |>
- |> >: >c00l showoff on gfx-cards and maybe AGA+ BTW.
- |> >: Nice. I would use the rtg.library on gfx-cards thoug.
- |>
- |> >But then rtg maybe doesn't include chunky on AGA+! Wouldn't that
- |> >be mega-pity your code supports cards but would fail on A1300!
- |> If it doesnt support macines without gfx-cards, it can just fail to open,
- |> and then you do normal c2p.
-
- You would do normal c2p on a AGA+ machine ? c2p on a chunky chipset ?
- ugh.
-
- |>
- |> >If you do a rtg version, better also supply a gfx.lib version.
- |> Why?
-
- because "be mega-pity your code supports cards but would fail on A1300!" :)
-
- |>
- |> <sb>Patrick Hanevold - Virtual Reality developer
- |> <sb>patrick.hanevold@login.eunet.no
- |> <sb>Amiga and official Be developer
- |>
- ------------------------------------------------------------------------
- fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer) =:)
-
-